If your light source isn’t strong enough to destroy an enemy you need to take them out with weapons after you destroy their darkness shield.
- Revolver – 6 Round Handgun. Can take out weak Taken in one shot but stronger ones in a few shots. Max of 42 rounds. Reload Time 2.6 seconds for all 6 rounds without tapping x.
- Shotgun – Double Barreled shotguns meaning holds only 2 rounds at a time. Can kill multiple enemies with one blast. Does more damage up close rather than far away.Reload Time 1 – 1.5 seconds.
- Pump Action Shotgun – Same power as the regular shotgun but can not fire as quickly. Does more damage up close rather than far away. It can hold 8 round at a time. Reload Time about 4.6 seconds for all 8 rounds without tapping x.
- Hunting Rifle – The Strongest gun in the game. A bolt action rifle. Holds 5 rounds at a time. Reload Time 5 Seconds for all 5 bullets without tapping x.
Ammo
You’ll need ammo to keep your weapons going!
- Revolver Ammo – Comes in red boxes. Adds 12 rounds to your revolver. If you find a revolver but are already carrying one it adds 6 rounds. Max ammo is 42.
- Shotgun Ammo – Comes in Yellow and Blue Boxes. Adds 4 rounds to your shotgun. If you find a shotgun but are already carrying one it adds 2 rounds, but if you find a pump action shotgun it adds 8 rounds to your pump action shotgun. Max ammo is 32 for both shotguns.
- Hunting Rifle Ammo – Comes in White and green Boxes. Adds 3 rounds to your rifle. If you find a hunting rifle but are already carrying one it adds 5 rounds. Max ammo is 25
- Flare Gun Ammo – Looks like a flare but it’s smaller, white, and for flare guns. Adds one more round to your flare gun. If you find a flare gun but are already carrying one it adds one more round to it. Max ammo is 12.
- Batteries – They only use energizer name brand. Used to power up flashlights fast instead of waiting for them to regenerate power. Each battery pack is worth 2 batteries. You can hold 20 batteries at a time.
- Lithium Batteries – They only use energizer name brand. Used to power up flashlights fast instead of waiting for them to regenerate power. One Lithium battery is equal to two batteries. So each pack is worth 4 batteries. You can hold 20 batteries at a time.
Other
There are other things in Alan Wake you should keep an eye out for. Things that can help and things that can harm.
- Bear Traps – Bear traps are clamps usually laid out in groups around the game. They can be hard to see unless your flashlight hits them on the floor and you see a glimmer of metal. If you get caught in one rapidly press A to open the trap and release your leg.
- Light-Sensitive Text – There are some drawings and text written on walls and rocks that can only be shown if you put your light on the text. They will point you to helpful things like supplies or directions through the game.
- Manuscript Pages – Keep a look out for Manuscript pages laid throughout the game. They are pages to a novel entitled “Departure.” They will sometimes tip you off to events that happen in the future. You can re read them by pressing the BACK button. Find all of them for achievements.
- Coffee Thermos – Keep a look out for Coffee Thermoses. There are 100 of these throughout the game to collect for achievements.
- Hidden Chests – Hidden Chests can be found all over the game. There are 30 total which can give you an achievement if you collect all 30. You can usually find them by following the yellow Light-Sensitive Text and arrows to the chests. They’ll take you to the hidden chest with a logo written next to them in the same ink. Inside the chests will be supplies to help you get through the game.
- Can Pyramids – There are twelve of these all around the game but you only need 5 for an achievement. Just shoot them once and you’ll never see them again on your profile.
- TVs – In the game you’ll find 14 TVs all over. If you find them all you’ll get an achievement. Some play automatically and some you have to start up on your own. When you watch them it shows more back story or just a funny/weird TV show called Night Springs that you can see reference to throughout the game.
- Radios – In the game you’ll find 11 little radios here and there. If you find them all you’ll get an achievement. When they play you’ll hear the radio voice Pat Maine talk about something or another, usually involving you.
- Generators – Keep a look out for these things! The smaller ones usually give you safe havens and the bigger ones usually power something to progress in the game. When starting the generators you’ll play a little mini game. Press a when the arrow is in the green zone and it’ll spin around a circle. Press it two or three more times to start the generator.
- Propane Tanks – These things are about as good as flashbangs! Very useful especially in Nightmare Mode or if you have little ammo. Just shoot them once and they’ll explode in about a second or two.
- Emergency Box – Look out for these all over! They are usually on walls or under street light safe havens. They contain various supplies like ammo or batteries.
- Safe Havens – Safe Havens are everywhere in Alan Wake. If you’re low on health it will fully restore your health quicker than just waiting around. If you’re out of ammo it’s best to run to a safe haven as fast as you can.